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Mount and blade warband difficulty settings
Mount and blade warband difficulty settings












mount and blade warband difficulty settings

  • Shield blocking is updated: Fixed bug where shields didn't protect against missiles shot from above.
  • Initial party size limit is extended by 20.
  • Lots of other bug fixes and some healthy re-balancing/improvements in both single and multi-player modes.
  • mount and blade warband difficulty settings

  • Fixed a bug that caused AI lords to have too many high level troops.
  • Out of memory errors while rendering are now handled more properly.
  • New flags for items are added and new operations are defined to give more freedom to modders.
  • All items from hammers to warhammers and spiked clubs to iron maces now have knockdown capabilities.
  • Weapons that cannot be used to block can now do feint attacks.
  • Man-hunters and high tier slaver troops have been given an overhaul and have top tier troops equal to other top tier army troops.
  • Khergits get modified hats and steppe armor instead of leather vests in multi-player.
  • The Khergit faction has been given some much needed love and as a result has had their troops and items rebalanced.
  • Economy parameters such as taxes from fiefs and raiding outcomes, have been balanced.
  • Campaign difficulty has been rebalanced, hard mode is now even more challenging with AI lords recruiting troops faster.
  • New, AI Behavior enables more realistic AI lord behaviors, such as AI lords collecting taxes.
  • New Swadian houses have been added to major Swadian towns.
  • Also players may visit these newly modeled scenes via the town menu. The building of production houses is accessible through guild masters in towns.

    mount and blade warband difficulty settings

  • NEW! Gameplay features have been added, now players have the ability to build production houses that produce valuable goods such as iron, wine, velvet and more.
  • Various other fixes for non English packs.
  • Some shield banners have been fixed for multi-player.
  • Several new and useful operations have been added for modders.
  • Links to finished quests will no longer appear in other notes.
  • A minor bug in the spy meeting quest has been fixed.
  • AI is no longer able to hit allied horses in single player.
  • Economy balance is somewhat tied to campaign difficulty setting.
  • AI Bots in multi-player have been changed to be more difficult in dedicated servers.
  • Bow accuracy has been rebalanced, higher tier bows are even better, with low tiers being slightly more inaccurate.
  • NEW! Two new horse armors have been added for Steppe and Sarranid factions.
  • NEW! Server setting to disallow ranged weapons, get rid of pesky archers with one click!.
  • mount and blade warband difficulty settings

    You can now partake in 1 on 1 protected duels.

  • NEW! By community demand Duel mode is being introduced into multi-player.
  • Get the Mount & Blade: Warband v1.127 Client/Demo/Server off WP (66/560mb)














    Mount and blade warband difficulty settings